AI Insights · Timothy · January 2024
Top 5 Tabletop Board Games Apps on Android in Sweden Q4 2023
Analyzing the performance of the top 5 tabletop board games apps on Android in Sweden during Q4 2023 based on downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 tabletop board games apps on the Android platform in Sweden showcased interesting trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides valuable insights into the performance of these popular games.
Tic Tac Toe - 2 Player XO saw a fluctuating trend in downloads, starting with approximately 2.9K in late September and ending the year with around 2.5K. Weekly active users followed a similar pattern, beginning at 6.6K and closing at about 6.4K. Despite these movements, the app did not generate any revenue throughout the quarter.
Chess - Play and Learn from Chess.com experienced a consistent upward trajectory in both downloads and revenue. Downloads increased from 866 at the end of September to 1.3K by the end of December. Revenue also saw growth, peaking at approximately $4K in the final week of December. Active users remained relatively stable, fluctuating slightly but maintaining an average of around 37K weekly.
Ludo Club - Dice & Board Game demonstrated a steady increase in revenue, rising from $197 in late September to $523 in the last week of December. Downloads exhibited a similar trend, starting at 505 and reaching 767 by the end of the quarter. Weekly active users also showed growth, beginning at 9.5K and peaking at about 10.2K.
Yatzy had a notable spike in downloads, peaking at 1K in the week of November 20 before stabilizing to around 361 by the end of December. Revenue saw minor fluctuations, with a peak of $19 in the final week. Active users increased from 2.8K in late September to approximately 3.4K by the end of December.
Chess from Chess Prince showed a consistent increase in downloads, starting at 160 in late September and reaching 347 by the end of December. Active users followed a similar upward trend, beginning at 1.4K and ending at around 2.3K. However, the app did not generate any revenue during this period.
For more detailed insights into the performance of these apps, visit Sensor Tower.